
About Me
Ilona is a junior narrative designer/game writer with an extensive background knowledge and experience in American English philology, linguistics and creative writing.
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Having graduated in the distant 2015 with a Master's Degree in English Philology and minors in Asian Studies and Films and TV, her journey has been many a winding road. That road finally led her to the gaming universe.
Ilona has an artistic personality and has always been passionate about writing and creating alternate realities.
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She mostly enjoys dabbling in post-apocalyptic, sci-fi survival horror shenanigans, angsty romance and those pesky feelings, as well as adventure/mystery RPGs.
Likewise, a sucker for wacky, silly, tastefully unhinged dialogue and barkswith nutty nuances.:)
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Ilona is currently transitioning into the gaming industry, and is looking for junior writer positions. ​​​​​​​​

Education
2006-2015
Master of Arts
( Master's Degree in English Philology )
University of Helsinki
Have obtained a Bachelor's and Master's Degrees focusing on linguistics, literary analyses and creative writing.
Master's Thesis on Ellen Ripley as a patriarchal representation of strong femininity.
Additionally, have completed minors in Asian Studies/Japanology and Film/TV Studies.
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Spring 2023
Game Writing Masterclass I with Susan O'Connor
The Narrative Department
Learned the fundamentals of game writing in order to transition into narrative design.
Focused on player experience, characters, NPCs, cutscenes, dialogue, barks, narration, branching narrative.
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April 2024
Advanced Narrative Design with Kim MacAskill
Into Games
​Produced narrative documentation for a game of my own design. My game, Cold Case, is set in a post-apocalyptic sci-fi universe and is a single player RPG game. Scope of sprint included: Character Biography with Opening Scene and Inciting Incident, Triggers/Barks, Dialogue Systems, Cinematic Scene, and Location Biographies. The Narrative Design aspect is currently presented in my portfolio.
